1 | // RUN: %clang_analyze_cc1 -analyzer-checker=core,debug.ExprInspection -verify %s |
2 | |
3 | typedef int __attribute__((ext_vector_type(2))) V; |
4 | |
5 | void clang_analyzer_warnIfReached(); |
6 | void clang_analyzer_numTimesReached(); |
7 | void clang_analyzer_eval(int); |
8 | |
9 | int flag; |
10 | |
11 | V pass_through_and_set_flag(V v) { |
12 | flag = 1; |
13 | return v; |
14 | } |
15 | |
16 | V dont_crash_and_dont_split_state(V x, V y) { |
17 | flag = 0; |
18 | V z = x && pass_through_and_set_flag(y); |
19 | clang_analyzer_eval(flag); // expected-warning{{TRUE}} |
20 | // FIXME: For now we treat vector operator && as short-circuit, |
21 | // but in fact it is not. It should always evaluate |
22 | // pass_through_and_set_flag(). It should not split state. |
23 | // Now we also get FALSE on the other path. |
24 | // expected-warning@-5{{FALSE}} |
25 | |
26 | // FIXME: Should be 1 since we should not split state. |
27 | clang_analyzer_numTimesReached(); // expected-warning{{2}} |
28 | return z; |
29 | } |
30 | |
31 | void test_read() { |
32 | V x; |
33 | x[0] = 0; |
34 | x[1] = 1; |
35 | |
36 | clang_analyzer_eval(x[0] == 0); // expected-warning{{TRUE}} |
37 | } |
38 | |
39 | V return_vector() { |
40 | V z; |
41 | z[0] = 0; |
42 | z[1] = 0; |
43 | return z; |
44 | } |
45 | |
46 | int test_vector_access() { |
47 | return return_vector()[0]; // no-crash no-warning |
48 | } |
49 | |
50 | @interface I |
51 | @property V v; |
52 | @end |
53 | |
54 | // Do not crash on subscript operations into ObjC properties. |
55 | int myfunc(I *i2) { |
56 | int out = i2.v[0]; // no-crash no-warning |
57 | |
58 | // Check that the analysis continues. |
59 | clang_analyzer_warnIfReached(); // expected-warning{{REACHABLE}} |
60 | return out; |
61 | } |
62 | |