1 | // RUN: %clang_cc1 -target-feature +altivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s |
2 | |
3 | // Check initialization |
4 | |
5 | vector int test0 = (vector int)(1); // CHECK: @test0 = global <4 x i32> <i32 1, i32 1, i32 1, i32 1> |
6 | vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> |
7 | |
8 | // CHECK: @v1 = global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4> |
9 | vector char v1 = (vector char)((vector int)(1, 2, 3, 4)); |
10 | // CHECK: @v2 = global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0> |
11 | vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f)); |
12 | // CHECK: @v3 = global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100> |
13 | vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd')); |
14 | // CHECK: @v4 = global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0> |
15 | vector int v4 = (vector char){1, 2, 3, 4}; |
16 | |
17 | void test2() |
18 | { |
19 | vector int vi; |
20 | vector float vf; |
21 | vi = (vector int)(1); // CHECK: <i32 1, i32 1, i32 1, i32 1> |
22 | vf = (vector float)(1.0); // CHECK: <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> |
23 | vi = (vector int)(1, 2, 3, 4); // CHECK: <i32 1, i32 2, i32 3, i32 4> |
24 | vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4> |
25 | |
26 | vi = (vector int){1}; // CHECK: <i32 1, i32 0, i32 0, i32 0> |
27 | vi = (vector int){1, 2}; // CHECK: <i32 1, i32 2, i32 0, i32 0> |
28 | vi = (vector int){1, 2, 3, 4}; // CHECK: <i32 1, i32 2, i32 3, i32 4> |
29 | |
30 | } |
31 | |
32 | // Check pre/post increment/decrement |
33 | void test3() { |
34 | vector int vi; |
35 | vi++; // CHECK: add <4 x i32> {{.*}} <i32 1, i32 1, i32 1, i32 1> |
36 | vector unsigned int vui; |
37 | --vui; // CHECK: add <4 x i32> {{.*}} <i32 -1, i32 -1, i32 -1, i32 -1> |
38 | vector float vf; |
39 | vf++; // CHECK: fadd <4 x float> {{.*}} <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> |
40 | } |
41 | |