1 | // RUN: %clang_cc1 -triple x86_64-unknown-unknown -emit-llvm -o - %s | \ |
2 | // RUN: FileCheck %s |
3 | |
4 | // This test validates that the inreg branch generation for __builtin_va_arg |
5 | // does not exceed the alloca size of the type, which can cause the SROA pass to |
6 | // eliminate the assignment. |
7 | |
8 | typedef struct { float x, y, z; } vec3f; |
9 | |
10 | double Vec3FTest(__builtin_va_list ap) { |
11 | vec3f vec = __builtin_va_arg(ap, vec3f); |
12 | return vec.x + vec.y + vec.z; |
13 | } |
14 | // CHECK: define double @Vec3FTest |
15 | // CHECK: vaarg.in_reg: |
16 | // CHECK: [[Vec3FLoad1:%.*]] = load <2 x float>, <2 x float>* |
17 | // CHECK: [[Vec3FGEP1:%.*]] = getelementptr inbounds { <2 x float>, float }, { <2 x float>, float }* {{%.*}}, i32 0, i32 0 |
18 | // CHECK: store <2 x float> [[Vec3FLoad1]], <2 x float>* [[Vec3FGEP1]] |
19 | // CHECK: [[Vec3FLoad2:%.*]] = load float, float* |
20 | // CHECK: [[Vec3FGEP2:%.*]] = getelementptr inbounds { <2 x float>, float }, { <2 x float>, float }* {{%.*}}, i32 0, i32 1 |
21 | // CHECK: store float [[Vec3FLoad2]], float* [[Vec3FGEP2]] |
22 | // CHECK: vaarg.in_mem: |
23 | |
24 | |
25 | typedef struct { float x, y, z, q; } vec4f; |
26 | |
27 | double Vec4FTest(__builtin_va_list ap) { |
28 | vec4f vec = __builtin_va_arg(ap, vec4f); |
29 | return vec.x + vec.y + vec.z + vec.q; |
30 | } |
31 | // CHECK: define double @Vec4FTest |
32 | // CHECK: vaarg.in_reg: |
33 | // CHECK: [[Vec4FLoad1:%.*]] = load <2 x float>, <2 x float>* |
34 | // CHECK: [[Vec4FGEP1:%.*]] = getelementptr inbounds { <2 x float>, <2 x float> }, { <2 x float>, <2 x float> }* {{%.*}}, i32 0, i32 0 |
35 | // CHECK: store <2 x float> [[Vec4FLoad1]], <2 x float>* [[Vec4FGEP1]] |
36 | // CHECK: [[Vec4FLoad2:%.*]] = load <2 x float>, <2 x float>* |
37 | // CHECK: [[Vec4FGEP2:%.*]] = getelementptr inbounds { <2 x float>, <2 x float> }, { <2 x float>, <2 x float> }* {{%.*}}, i32 0, i32 1 |
38 | // CHECK: store <2 x float> [[Vec4FLoad2]], <2 x float>* [[Vec4FGEP2]] |
39 | // CHECK: vaarg.in_mem: |
40 | |
41 | typedef struct { double x, y; } vec2d; |
42 | |
43 | double Vec2DTest(__builtin_va_list ap) { |
44 | vec2d vec = __builtin_va_arg(ap, vec2d); |
45 | return vec.x + vec.y; |
46 | } |
47 | // CHECK: define double @Vec2DTest |
48 | // CHECK: vaarg.in_reg: |
49 | // CHECK: [[Vec2DLoad1:%.*]] = load double, double* |
50 | // CHECK: [[Vec2DGEP1:%.*]] = getelementptr inbounds { double, double }, { double, double }* {{%.*}}, i32 0, i32 0 |
51 | // CHECK: store double [[Vec2DLoad1]], double* [[Vec2DGEP1]] |
52 | // CHECK: [[Vec2DLoad2:%.*]] = load double, double* |
53 | // CHECK: [[Vec2DGEP2:%.*]] = getelementptr inbounds { double, double }, { double, double }* {{%.*}}, i32 0, i32 1 |
54 | // CHECK: store double [[Vec2DLoad2]], double* [[Vec2DGEP2]] |
55 | // CHECK: vaarg.in_mem: |
56 | |
57 | typedef struct { |
58 | float x, y; |
59 | double z; |
60 | } vec2f1d; |
61 | |
62 | double Vec2F1DTest(__builtin_va_list ap) { |
63 | vec2f1d vec = __builtin_va_arg(ap, vec2f1d); |
64 | return vec.x + vec.y + vec.z; |
65 | } |
66 | // CHECK: define double @Vec2F1DTest |
67 | // CHECK: vaarg.in_reg: |
68 | // CHECK: [[Vec2F1DLoad1:%.*]] = load <2 x float>, <2 x float>* |
69 | // CHECK: [[Vec2F1DGEP1:%.*]] = getelementptr inbounds { <2 x float>, double }, { <2 x float>, double }* {{%.*}}, i32 0, i32 0 |
70 | // CHECK: store <2 x float> [[Vec2F1DLoad1]], <2 x float>* [[Vec2F1DGEP1]] |
71 | // CHECK: [[Vec2F1DLoad2:%.*]] = load double, double* |
72 | // CHECK: [[Vec2F1DGEP2:%.*]] = getelementptr inbounds { <2 x float>, double }, { <2 x float>, double }* {{%.*}}, i32 0, i32 1 |
73 | // CHECK: store double [[Vec2F1DLoad2]], double* [[Vec2F1DGEP2]] |
74 | // CHECK: vaarg.in_mem: |
75 | |
76 | typedef struct { |
77 | double x; |
78 | float y, z; |
79 | } vec1d2f; |
80 | |
81 | double Vec1D2FTest(__builtin_va_list ap) { |
82 | vec1d2f vec = __builtin_va_arg(ap, vec1d2f); |
83 | return vec.x + vec.y + vec.z; |
84 | } |
85 | // CHECK: define double @Vec1D2FTest |
86 | // CHECK: vaarg.in_reg: |
87 | // CHECK: [[Vec1D2FLoad1:%.*]] = load double, double* |
88 | // CHECK: [[Vec1D2FGEP1:%.*]] = getelementptr inbounds { double, <2 x float> }, { double, <2 x float> }* {{%.*}}, i32 0, i32 0 |
89 | // CHECK: store double [[Vec1D2FLoad1]], double* [[Vec1D2FGEP1]] |
90 | // CHECK: [[Vec1D2FLoad2:%.*]] = load <2 x float>, <2 x float>* |
91 | // CHECK: [[Vec1D2FGEP2:%.*]] = getelementptr inbounds { double, <2 x float> }, { double, <2 x float> }* {{%.*}}, i32 0, i32 1 |
92 | // CHECK: store <2 x float> [[Vec1D2FLoad2]], <2 x float>* [[Vec1D2FGEP2]] |
93 | // CHECK: vaarg.in_mem: |
94 | |
95 | typedef struct { |
96 | float x; |
97 | double z; |
98 | } vec1f1d; |
99 | |
100 | double Vec1F1DTest(__builtin_va_list ap) { |
101 | vec1f1d vec = __builtin_va_arg(ap, vec1f1d); |
102 | return vec.x + vec.z; |
103 | } |
104 | // CHECK: define double @Vec1F1DTest |
105 | // CHECK: vaarg.in_reg: |
106 | // CHECK: [[Vec1F1DLoad1:%.*]] = load float, float* |
107 | // CHECK: [[Vec1F1DGEP1:%.*]] = getelementptr inbounds { float, double }, { float, double }* {{%.*}}, i32 0, i32 0 |
108 | // CHECK: store float [[Vec1F1DLoad1]], float* [[Vec1F1DGEP1]] |
109 | // CHECK: [[Vec1F1DLoad2:%.*]] = load double, double* |
110 | // CHECK: [[Vec1F1DGEP2:%.*]] = getelementptr inbounds { float, double }, { float, double }* {{%.*}}, i32 0, i32 1 |
111 | // CHECK: store double [[Vec1F1DLoad2]], double* [[Vec1F1DGEP2]] |
112 | // CHECK: vaarg.in_mem: |
113 | |
114 | typedef struct { |
115 | double x; |
116 | float z; |
117 | } vec1d1f; |
118 | |
119 | double Vec1D1FTest(__builtin_va_list ap) { |
120 | vec1d1f vec = __builtin_va_arg(ap, vec1d1f); |
121 | return vec.x + vec.z; |
122 | } |
123 | // CHECK: define double @Vec1D1FTest |
124 | // CHECK: vaarg.in_reg: |
125 | // CHECK: [[Vec1D1FLoad1:%.*]] = load double, double* |
126 | // CHECK: [[Vec1D1FGEP1:%.*]] = getelementptr inbounds { double, float }, { double, float }* {{%.*}}, i32 0, i32 0 |
127 | // CHECK: store double [[Vec1D1FLoad1]], double* [[Vec1D1FGEP1]] |
128 | // CHECK: [[Vec1D1FLoad2:%.*]] = load float, float* |
129 | // CHECK: [[Vec1D1FGEP2:%.*]] = getelementptr inbounds { double, float }, { double, float }* {{%.*}}, i32 0, i32 1 |
130 | // CHECK: store float [[Vec1D1FLoad2]], float* [[Vec1D1FGEP2]] |
131 | // CHECK: vaarg.in_mem: |
132 | |