| 1 | template < typename > struct vector {}; |
|---|---|
| 2 | |
| 3 | #include <map> |
| 4 | #include "Types.h" |
| 5 | |
| 6 | struct TString { |
| 7 | TString (char *); |
| 8 | }; |
| 9 | |
| 10 | struct TreeInfo {}; |
| 11 | |
| 12 | class DataInputHandler { |
| 13 | void AddTree (); |
| 14 | void SignalTreeInfo () { |
| 15 | fInputTrees[(char*)""]; |
| 16 | } |
| 17 | map <TString, vector <TreeInfo> >fInputTrees; |
| 18 | map <string, bool> fExplicitTrainTest; |
| 19 | }; |
| 20 |