1 | // RUN: %clang_cc1 -fsyntax-only -verify %s |
2 | // expected-no-diagnostics |
3 | |
4 | class C {}; |
5 | bool operator == (C c1, C c2); |
6 | |
7 | bool operator == (C c1, int i); |
8 | bool operator == (int i, C c2); |
9 | |
10 | C operator += (C c1, C c2); |
11 | |
12 | enum TextureType { TextureType3D }; |
13 | |
14 | @interface Texture |
15 | @property int textureType; |
16 | @property C c; |
17 | @end |
18 | |
19 | template <typename> class Framebuffer { |
20 | public: |
21 | Texture **color_attachment; |
22 | Framebuffer(); |
23 | }; |
24 | |
25 | template <typename T> Framebuffer<T>::Framebuffer() { |
26 | (void)(color_attachment[0].textureType == TextureType3D); |
27 | color_attachment[0].textureType += 1; |
28 | (void)(color_attachment[0].c == color_attachment[0].c); |
29 | (void)(color_attachment[0].c == 1); |
30 | (void)(1 == color_attachment[0].c); |
31 | } |
32 | |
33 | void foo() { |
34 | Framebuffer<int>(); |
35 | } |
36 | |