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16 | <h1>The Clang Universal Driver Project</h1> |
17 | |
18 | <p>Clang is inherently a cross compiler, in that it is always capable of |
19 | building code for targets which are a different architecture or even operating |
20 | system from the one running the compiler. However, actually cross compiling in |
21 | practice involves much more than just generating the right assembly code for a |
22 | target, it also requires having an appropriate tool chain (assemblers, linkers), |
23 | access to header files and libraries for the target, and many other details (for |
24 | example, the calling convention or whether software floating point is in |
25 | use). Traditionally, compilers and development environments provide little |
26 | assistance with this process, so users do not have easy access to the powerful |
27 | underlying cross-compilation abilities of clang.</p> |
28 | |
29 | <p>We would like to solve this problem by defining a new model for how cross |
30 | compilation is done, based on the idea of a <i>universal driver</i>. The key |
31 | point of this model is that the user would always access the compiler through a |
32 | single entry point (e.g., <tt>/usr/bin/cc</tt>) and provide an argument |
33 | specifying the <i>configuration</i> they would like to target. Under the hood |
34 | this entry point (the universal driver) would have access to all the information |
35 | that the driver, compiler, and other tools need to build applications for that |
36 | target.</p> |
37 | |
38 | <p>This is a large and open-ended project. It's eventual success depends not |
39 | just on implementing the model, but also on getting buy-in from compiler |
40 | developers, operating system distribution vendors and the development community |
41 | at large. Our plan is to begin by defining a clear list of the problems we want |
42 | to solve and a proposed implementation (from the user perspective).</p> |
43 | |
44 | <p>This project is in the very early (i.e., thought experiment) stages of |
45 | development. Stay tuned for more information, and of course, patches |
46 | welcome!</p> |
47 | |
48 | <p>See also <a href="http://llvm.org/PR4127">PR4127</a>.</p> |
49 | |
50 | <h2>Existing Solutions and Related Work</h2> |
51 | |
52 | <ul> |
53 | <li>gcc's command line arguments <tt>-V</tt>, <tt>-B</tt>, <tt>-b</tt> are |
54 | generic but limited solutions to related problems. Similarly, <tt>-m32</tt> |
55 | and <tt>-m64</tt> solve a small subset of the problem for specific |
56 | architectures.</li> |
57 | |
58 | <li>gcc's <a href="http://www.airs.com/ian/configure/configure_8.html">multilibs</a> |
59 | solve the part of the problem that relates to finding appropriate libraries |
60 | and include files based on particular feature support (soft float, |
61 | etc.).</li> |
62 | |
63 | <li>Apple's "driver driver" supported by gcc and clang solve a subset of the |
64 | problem by supporting <tt>-arch</tt>. Apple also provides a tool chain which |
65 | supports <a href="http://en.wikipedia.org/wiki/Universal_binary">universal |
66 | binaries</a> and object files which may include data for multiple |
67 | architectures. See <a href="http://developer.apple.com/mac/library/technotes/tn2005/tn2137.html">TN2137</a> |
68 | for an example of how this is used.</li> |
69 | |
70 | <li>Many operating systems and environments solve the problem by installing |
71 | complete development environments (including the IDE, tools, header files, |
72 | and libraries) for a single tool chain. This is cumbersome for users and |
73 | does not match well with tools which are inherently capable of cross |
74 | compiling.</li> |
75 | |
76 | <li>The Debian <a href="http://wiki.debian.org/ArmEabiPort">ArmEabiPort</a> |
77 | wiki page for their work to support the ARM EABI provide an interesting |
78 | glimpse into how related issues impact the operating system distribution.</li> |
79 | |
80 | <li><a href="http://icculus.org/fatelf/">FatELF</a> is a proposal for bringing |
81 | Mac OS X like "Universal Binary" support to ELF based platforms.</li> |
82 | |
83 | </ul> |
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